divergent melee splash. Free skill-sockets. divergent melee splash

 
 Free skill-socketsdivergent melee splash Viper Strike Attack, Duration, Melee, Strike, Chaos Level: (1-20) Cost: 5 Mana Attack Damage: (90-154)% of base Effectiveness of Added Damage: (90-154)% Hits enemies, converting some of your physical damage to chaos damage and inflicting poison which will be affected by modifiers to skill duration

Frost Blades creates blades off the orb,. 20/20 has 1% less splash damage, so your single target damage nearly doubles. Problem is, if you're not abusing this mechanic you're losing out on running a support acting as the BEST clear speed increase gem aswell as a support literally. Awakened Minion Damage Support provides generic damage for minions. Melee Splash will also "spread" effects, for example, if your initial hit is a knockback to the target you hit with a single-target. 95. 6. Even this isn’t enough to save melee /s. I really wish I would have swapped to divergent melee splash from regular melee splash so much earlier with mine. Moreover, this interaction makes Divergent melee splash act as a 106% more damage multiplier for single target. Ive done so far only 1 round of conquerors and sirus, but I got this new Sirus at phase 4 down in 3. Also your awakened melee splash is outclassed by divergent melee splash when it comes to clearing. Trust your mind and strengthen. Close Combat Support is a support gem which grants the supported attack more melee damage based on how close the user is to the enemy. What you are saying is exactly what's happening: the unmodified attack is able to hit both the sphere and the boss, then both will have a splash area around them. The Last to Die is a Scourge League NPC. For single target, you have to have The Tribal Fury allocated, summon Hydrosphere close to the boss and target the Hydrosphere with your boneshatter. second one emulates the interaction with hydrosphere and divergent melee splash that basically makes the spiders hit twice per attack if the hydrosphere is on top of the boss. and make sure you get more than 20 quality on it, or get it to level 21. For clear use divergent melee splash, this makes a big difference. Quality. Grace. I. You could sacrifice some of that dps via opportunity cost (like melee splash support) for clearing. I'd imagine either Winter Burial's splash effect and/or Melee Splash support, but I can't find any definitive information, nor does my in-game testing give me any real indication. Divergent gives full damage to everything you splash to. In practicality, using Cyclone as the trigger for the Cast when Channeling link makes the Hydrosphere-Melee Splash interaction incredibly cumbersome, as ideally the build wants to benefit from Cyclone's high attack rate to take advantage of on-hit effects (like LGoH). Made a really nice difference in mapping ReplyIf you utilize Hydrosphere with additional strike targets, the Hydrosphere will spit these icy waves out at the nearest target, and means later on you can switch out Ancestral Call for Melee Splash (Divergent Melee Splash at 23Q is effectively a 105% more damage link if placed next to a boss. Envy. This is a MUST have. Divergent Melee Splash support can be a 100% damage multiplier option for other strike skills. Business, Economics, and Finance. Trade . Radius: 14 Requires Level 8 Supports melee strike skills, causing their melee strike to deal splash damage around each target hit. - Void Beacon jewels, flesh and flame. 1 seconds (vs 3. Putting hydrosphere on the boss means that when the spiders use viper strike on it, they’ll also. When fighting Pinnacle bosses, swap Proliferation and Splash to Elemental Focus and Multistrike. Supported Attacks deal (0-19)% more Damage with Bleeding. Viper Strike Attack, Duration, Melee, Strike, Chaos Level: (1-20) Cost: 5 Mana Attack Damage: (90-154)% of base Effectiveness of Added Damage: (90-154)% Hits enemies, converting some of your physical damage to chaos damage and inflicting poison which will be affected by modifiers to skill duration. 0. This is because the unintended interaction of Melee Splash cleaving on. Whirling Blades can drop anywhere. Summon Raging Spirit. the +1 strike target now also targets the hydrosphere and the splash dmg created from that hit can also hit the boss. 1. Divergent Melee Splash with CWDT Hydrosphere can double your bossing damage if you target the Hydrosphere and have 'Strikes target an additional enemy' from e. Supported Skills have (0-57)% more Melee Splash Area of Effect Additional Effects per 1% Quality:. That being said, the increased crit dmg gem you lose for melee splash would have increased your golem dps by about 60% if they are in a 3% crit helmet. Pulled off right it functionally doubles the spider's damage output I suppose on single target, so about 12mil Sirius/Shaper DPS. Per 1% Quality: 1 Superior 2 Anomalous 3 Divergent Supported Skills deal 0. The awakened melee splash is about 5-7c. If op is is talking about buying a 30+ ex piece, then 1. Around every corner, opportunity awaits, and it’s calling to you. 1. One small thing you can do is get a white socket on your Covenant which will let you gem swap Melee Splash with Unbound Ailments instead of Multistrike. It feels kinda jank though and from what I've seen you need some. 15. 17. PoEDB provides things come out each league, as well as items, uniques, skills and passives. Wiki wiki. AG + asenaths actually feels way better for clear than the Jugg Reaper setup. Per 1% Quality: 1 Superior 2 Anomalous 3 Divergent Supported Skills have 0. I've also added leveling section as well as a progression path for the endgame gear and a bunch of videos. Level 16. Location: The Coast ( Act 1) Related Quest: A Glimpse Beyond, Thirst for Blood, Twisted Dreams, Altered Flesh. 'Melee' (A lot of the better skills push the definition a bit!) builds that explode packs. Kitava's Feast is a decent-ish option now. Divergent : Melee Strikes target (0–2) additional nearby Enemies: 20: Vigilant Strike: Phantasmal : Melee Hits Fortify for (0–2) seconds: 100: Support Gem /24 . All this was with 75/60% dodge and 84% evasion, fortify, sapp, wind dancer, and nearby enemies are blind. Requires a Melee Weapon. I'm surprised at removing MoM, I found it added an extra layer, but that was purely subjective. Cast when Damage Taken. sub-10ex setup : noticed divergent melee splash gone up to 5ex from 1,5 so you have to gem swap melee splash and multistrike for big bosses, melee splash is fine for any. but you'll need Tribal Fury notable ReplySingle target got hurt by the loss of Hydrosphere and Divergent melee splash shenanigans, but the curse changes mean if you build for poison you can stack a ton more of them up. (lets be honest, your arent using splash on it though) But divergent doesnt increase your single target dps at all so even if awakened only increased your dps by like 1%, it's still better in that scenario. CryptoDivergent Melee Splash: 59% more to surrounding targets Neat/Weird ones: Anomalous Mana Leech: It is just Indigon but without a cap Anomalous Close Combat: 100% increase effect of combat rush Divergent Controlled Destruction: 25% chance for Lucky Damage Infused Channeling: Gain infusion after channeling for -. Wiki wiki. Bobby Wagner Madden 24 Overall Rating The NFL’s best tackler, if Bobby Wager gets his hands on a runner, consider the play over. Basically, most awakened gems just have better numbers, but it has big impact in terms of maxing buildPath of Exile is a free online-only action RPG under development by Grinding Gear Games in New Zealand. I highly recommend to put in the divergent SRS only for bossing, the movement speed which the normal gem grants is way better for mapping. Ancestral call is probably good enough that you don't need melee splash for clear, which is really useful. [PoE 3. However now in the endgame my…With the Divergent Melee Splash 20/20, they do 99% more damage, which is more than Awakened Multistrike can offer. The Barracks is a part of the Monastery where The Smith resides. Chance to Poison. . Supported Skills have (0-57)% more Melee Splash Area of Effect Additional Effects per 1% Quality:. Divergent. Radius: 14 Requires Level 8 Supports melee strike skills, causing their melee strike to deal splash damage around each target hit. Ruthless. Reply. Per 1% Quality: 1 Superior 2 Anomalous 3 Divergent 4 Phantasmal 0. Level 20. The +1 bonus from Awakened only applies to a "Strike" skill (which SRS isn't). Per 1% Quality: 1 Superior 2 Anomalous 3. If you can afford the Divergent version of the game. If you don t do any bossing don t invest in Awakened Multistrike get divergent melee splash if you haven t yet. I started to get more 6 orbed rewards, and less 4 orbed rewards. Cannot support Vaal skills, channelling skills, or triggered skills. . Attack, Melee, Support. At that point you're sacrificing so much damage, why even go HS. This will effectively double your DPS against bosses. You'll lose some damage, but it's not gonna kill the skill at all. Well I already suspected this from personal testing but Hydrosphere+Divergent melee splash has NOT been a ~100% more damage boost for the past 2 leagues. Yup, just swap the gem. Life: 4,277 124%. There are small delays between boneshatter's pulses, so when monsters die to splash damage before pulse, it just stops chaining. It has better numbers. 1 seconds after being Summoned: 20: Item acquisition. CryptoSnipped a divergent melee splash from trade for way under market price so gave it ago. Spoiler. Performance is good. Divergent Melee Splash is as OP as I thought it would be when I saw the mod. 21% awakened lvl5. Divergent Melee Splash Support, Melee Splash Support . [ Supported Skills deal (1-3)% less Damage to surrounding targets ] Supported Skills have 57% more Melee Splash Area of Effect. maybe i should check again, can always use an extra point! We do not use MoM, it would leave you effectively with 0 mana pool against a strong opponent and that is undesirable. 20. Whirling Blades can be created from the following recipes: AmountRuthless was replaced by Divergent Melee Splash. More dps. if you place hydrosphere on top of an enemy, they strike skills hit both the enemy and hydrosphere. 3. Lifetap. Swap it out for multistrike for bossing. You do lose alot not pathing to the left of the tree. If it's. - Start buying alt quality gems, like divergent srs, divergent melee splash, divergent multistrike etc. 3. I am clearing more and more deathless sims now that I'm. Divergent Bone Offering (20 / 20) Divergent Vitality (20 / 20) Divergent Tempest Shield (20 / 20) Settings. Melee Splash Support: Supported Skills have (0–10)% increased Area of Effect: 50: Anomalous Melee Splash Support: Supported Skills deal (0–20)% increased Melee. Trust your mind and strengthen. Minion Damage is a support gem that increases the damage dealt by minions created by the linked skill (s). Corrupted No. It ALREADY is better, then you have to realize I didn't even account for the quality on added chaos or melee phys, which makes. Putting hydrosphere on the boss means that when the spiders use viper strike on it, they’ll also. Reply . Divergent Predator, Anomalous Elemental Proliferation, Divergent Melee Splash and Awakened Elemental Damage. 2. The area of effect created by Melee Splash has a base radius of 14 units. Having access to full Splash on the tree and then getting additional strikes on gloves (or Ancestral Call) is huge. Awakened Melee Splash Support now has a Cost and Reservation Multiplier of 130% (previously 140%). GLOVES For the gloves, I recommend Grip of the Council while mapping, and SRS duration gloves for Pinnacle bosses. That will cause melee splash around. Divergent Pride: "Nearby Enemies have -5% to Physical Damage Reduction", which can translate in a damage multiplier. I'm surprised at removing MoM, I found it added an extra layer, but that was purely subjective. It does take a bit to get used to frenzy's range and if you are leveling using this build I'd recommend buying the alt quality gems outright before you start rather than using the gems you'd get from the vendor,. 3. divergent is by far better. Posted by koticgood on Dec 9, 2021, 11:41:50 AM. Level 21. Use anomalous vile toxin instead of withering touch if you run a self wither setup. Radius: 14 Requires Level 8 Supports melee strike skills, causing their melee strike to deal splash damage around each target hit. Your gloves aren't from this world. Dvergent splash like doubles the mapping speed. Reply MayTheMemesGuideThee •. I'm at the point now where my minions (except zombies) rarely ever die - but the Redeemer fight is killing them. the best way to get this is 12 passive +atk speed, 35% inc effect minion clusters. Combined with Herald of Ice & +strike target and melee splash provides decent clear capability even if melee. Boneshatter and melee splash. - Ashes of the stars upgrade, 15%+ rmr any quality % - Awakened multistrike update, this is big for single target. Explore economy and build overviews for the action role-playing game Path of Exile. GLOVES The gloves are Triad Grip with 1 red and 3. Alternative body: Level 10 Added Fire damage is 25% phys gained as fire. Cannot support Vaal skills, channelling skills or triggered skills. ) with 20% quality. Hi, I have this build up and running fairly well but I wondered why people still seemingly use divergent melee splash without hydrosphere (since it's nerfed interaction). Divergent Melee Splash reads “Supported Skills deal (-40–0)% less Damage to surrounding targets” when you socketed in The Squire which has +8% to Quality of Support Gems, it makes Divergent Melee Splash reads “Supported Skills Deal 12%(?) MORE Damage to surrounding targets. For buff use bloodrage. Since we are using Divergent Melee Splash, the splash damage will hit Hydrosphere and Hydrosphere will release the same amount of splash damage. Level: (1-5) Cost & Reservation Multiplier: 150% Requires Level 72 Supports melee attack skills, making them repeat three times when used, targeting a random enemy each time. Divergent Melee Splash Support, Melee Splash Support. Radius: 14 Requires Level 8 Supports melee strike skills, causing their melee strike to deal splash damage around each target hit. The build is very squishy and get his tankiness from minion taunt and the very good clearspeed through occultist explosions. What you are. Chaos Orbs. Divergent Melee Splash with CWDT Hydrosphere can double your bossing damage if you target the Hydrosphere and have 'Strikes target an additional enemy' from e. Swap melee splash > Multistrike for Piety boss fight Unlinked:. Per 1% Quality:1Superior2Anomalous3DivergentSupported. With the HoA's tail attack in the pob-configuration, it's the used standard attack, you reach then 6. Spoiler. Unleash. From a quick search, we can find that a 23q divergent melee splash inverts the “less damage to surrounding enemies” value found on the base melee splash gem. Then, the projectile from your own lightning bolt also hits… thus double hitting. After that get the rest of the upgraded items one by one. When fighting Pinnacle bosses, swap Proliferation and Splash to Elemental Focus and Multistrike. In order for it to feel smoother and not require namelocking enemies, every strike skill now hits in a very small area by default, without needing melee splash at all. Regular melee splash at lvl 20 deals 59% of your damage as splash, so running melee splash in this case would net you at 1. Cost & Reservation Multiplier: 150%. Divergent Melee Splash Support. Divergent Predator, Anomalous Elemental Proliferation, Divergent Melee Splash and Awakened Elemental Damage. The game has to generate the projectile's starting point somewhere consistently, and you don't want to generate them all on a single point in the center of the sphere because that can create really screwed up projectile path generation. And yes, Divergent MS is hyper strong. Buy. Level: 1–20. Supported Skills have 0. Anomalous. 10 months ago. Supported Skills deal Splash Damage to surrounding targets. Divergent Melee Splash with 20% quality almost negates the penalty of melee splash to near targets, which is a lot better than splash aoe that awakened gem provides. Side note for Flicker enthusiasts, since we use Melee Splash. For melee splash itself, you would want to run divergent melee splash in an ideal setup as it has 99% of main target damage as splash; which is essentially the same damage on. GLOVES The gloves are Triad Grip with 1 red and 3. Probably caps at about 20-30 but that's easily well over 100exI'm using awakened melee phys, divergent minion damage, anomalous void manipulation, melee splash, multistrike, and anomalous withering touch. Portal: Domain of Timeless Conflict. You lose two gem slots though because you need to run arcanist brand linked with hydrosphere to consistently overlap the sphere onto the target. With non-divergent melee splash and Hydrosphere up I should be doing about 4. Very fun build one of my favorites, will probably push to 100 this league. Add a Comment. you can simply apply arcanist brand and not spin on top of the boss to still utilize the effect. When you have fullgeared free sockets, you can use a second movementskill, void sphere (interruptions & virulences) - second wind, convocation (HoA-AI), enlighten (mana), increased duration support, anomalous vaal skeletons/ absolution/ chaos-golem buffing. If it's near the boss, the two splash damage will overlap effectively giving out double the damage. the hydro combo should works this way: first you need +1 strike target and optimally divergent melee splash 20/20 (which has 1% less splash dmg). 0. Trust your mind and strengthen. 5% increased Attack Damage. Reply YashaWynette •. Carry on my waypoint son, there'll be peace when maps are done. She first appears to give you the Blood Crucible. Melee Physical Damage Support Melee, Physical, Support, Attack Icon: M Level: (1-20) Cost & Reservation Multiplier: 130% Requires Level 18 Supports melee attack skills. Using awakened ancestral call and divergent melee splash you basically 1 shot every single pack, and being a raider I have over 200% movement speed almost all the time. Divergent Melee Splash Support for 666. Managing the chaos storms can be difficult and was probably the cause of several of your deaths. 373. It is not the same as slam melee skill. Divergent/ or awakened Melee Splash - more damage for arakaali's. ES: 1,502 54%So Divergent Glacial Hammer grants it 20% increased Area of Effect. Increased Duration. The build feels nice to play; much faster than previous hollow palm builds I've tried in the past which focused on cyclone instead of frenzy. My character is level 92 and saving for aegis. I've tried out different gem combos in the early maps and clear without splash felt pretty meh. Increased Melee Splash radius by 17%. About. Use Divergent Melee Splash once you get to this version when mapping, and use Awakened Unbound Ailments when bossing. Name;. Increased Duration. You can try address the spell supression issues by going Scion. if you place hydrosphere on top of an enemy, they strike skills hit both the enemy and hydrosphere. The clear is also fine without melee splash thanks to Occy pops. Passives. At bigger budget ashes etc. oro covers frenzy generation and good. I wonder if the poison damage of 'viper stirke' is doubled if 'viper strike + melee splash' is used with 'hydrosphere' and I wonder if trigger enchant my claw would be effective if that's possible. Also you need to consider melee splash off of hydrosphere to get "full full dps". This support gem restricts the skill to swords and axes . Path of Exile is 99% about fighting huge swarms of enemies, and if you're playing a melee build which one-hit-kills everything it touches but only hits 4-8 enemies at a time, your build is measurably worse than an archer or mage who hits 20 enemies at. Afterwards, you may find her in any town or your hideout. Looking for way to further improve my Arakaalis build apart from more levels. I use double strike with attack totem to level since act 1, early 4L setup is double strike + melee splash/ancestral call + melee physical damage/brutality/fortify + multistrike. Also, as occultist, you want to get your hands on Witchfire Brew asap ideally :x . All Melee Strikes have a built in splash that is very tiny around the primary target of your strike. In order for it to feel smoother and not require namelocking enemies, every strike skill now hits in a very small area by default, without needing melee splash at all. 4. Melee Splash Support: Supported Skills have (0–10)% increased Area of Effect: 50: Anomalous Melee Splash Support: Supported Skills deal (0–20)% increased Melee Damage: 100: Divergent Melee Splash. Get a divergent melee splash. Per 1% Quality: 1 Superior 2 Anomalous 3 Divergent 4. She can reset your Blood Crucible passives for 10 Orb. Divergent melee splash helps a ton. The original idea was to use Hydrosphere to proc EE + curse + Divergent Melee Splash, but they killed that interaction :( Reply reply Home; Popular; TOPICS. I believe with divergent splash its straight up 2 times multiplier on a single target. All-New Mycareer Updates. they use their own version of viper strike, which does a small aoe. Divergent Predator, Anomalous Elemental Proliferation, Divergent Melee Splash and Awakened Elemental Damage. Contribute. Given the scenario of a white mob at full life, and a unique mob not on full life, while using something like Divergent Dual Strike. The gems are: Vaal Summon Skeletons, Awakened Minion Damage, Divergent Predator, Anomalous Elemental Proliferation, Divergent Melee Splash and Awakened Elemental Damage. 8 seconds. More posts you may like. . Supported Skills have +5 to Melee Strike Range Melee Splash Support Divergent Supported Skills deal -100% less Damage to surrounding targets Pulverise Support. When fighting Pinnacle bosses, swap Proliferation and Splash to Elemental Focus and Multistrike. Determination. divergent melee splash and slayer ascendancy covers the aoe aspect. swap multistrike to kill bosses if u need or if u are doing sanctum. I wonder if any experts can validate that swap. Thinking about dropping melee splash and minion life to use anomalous despair+ intuitive link on AG for massive chaos res shred. I have seen clears of simu 30 without mageblood in previous league with srs poison, I will try to find it and post it here when I do. Divergent Multistrike Support is a substantially cheaper replacement for the high priced awakened version. Ancestral Protector Attack, Totem, Melee, Strike Level: (1-20) Cost: 8 Mana Attack Damage: (90-180)% of base Effectiveness of Added Damage: (90-180)% Summons an Ancestor Totem which attacks enemies with melee strikes while you're near it. Look to get both awakened minion damage and a divergent melee splash. Supported Skills deal Splash Damage to surrounding targets. I returned to Heavy Strike with melee splash after EQ and slams got nerfed a while ago but quickly moved on to Boneshatter. Melee Splash Support 83%. For endgame bosses, swap Melee Splash to Multistrike for more damage. Ancestral Call actually has a less damage modifier to it, but deals the same damage to all targets hit (maximum 3). GLOVES The gloves are Triad Grip with 1 red and 3. 0d. Chaos Orbs. I self crafted a 11 passive cluster (magic at the moment, I clearly don't have the budget to imprint and try the life roll) I can now confirm that the divergent melee splash / hydrosphere work really well and carry my pinacle boss dps at the moment. Melee Splash will also "spread" effects, for example, if your initial hit is a knockback to the target you hit with a single-target skill, nearby enemies within the radius of Melee Splash will also get knocked. But melee splash also interrupts the pulse chain, and makes your clear worse. When the Redeemer retreats back into the storm, my minions follow her and end up taking storm damage until they're all dead. If it's near the boss, the two splash damage will overlap effectively giving out double the damage. spiders use viper strike. Season 7: Return of Heroes features daring new quests, all-new heroic courts, and team-spirited NBA rewards. When he enters the zone, any successful hit-stick made while running towards the line of scrimmage will result in a fumble. Trade . The divergent is around 1. Since we are using Divergent Melee Splash, the splash damage will hit Hydrosphere and Hydrosphere will release the same amount of splash damage. Path of Exile is a free online-only action RPG under development by Grinding Gear Games in New Zealand. One on your character and one on the boss (that’s the melee hit). When fighting Pinnacle bosses, swap Proliferation and Splash to Elemental Focus and Multistrike. Get a divergent melee splash. 20👻 Kay's Summoner💥SRS Bomber💀Poison SRS💀Melee SRS🕷️Spiders💀Skeleton Mages ". Chaos Orbs. Life: 4,302 132%pobb. Divergent Melee Splash Support. - Amanamu's gaze update. Disclaimer: In my 3. Divergent/ awakened melee splash - more damage. The issue with melee isn't (and never has been) damage, it's damage projection. This built-in splash will then hit the hydrosphere -> proc your divergent melee splash (99% of main hit damage) -> The melee splash gem hit will then hit you primary target again, effectively doubling your damage. GLOVES The gloves are Triad Grip with 1 red and 3. Per 1% Quality: 1 Superior 2 Anomalous 3 Divergent Supported Skills have 0. g. Name;. Level 95 Hybrid Raise Spiders Occultist 3. Profane Bloom is pretty unnecessary in my opinion. Monsters gain 10% increased Attack and. It feels kinda jank though and from what I've seen you need some. So clearly (hah) it's not necessary at top level. it solves the things i hated about cyclone being that it auto targets and repeates with multistrike. It's super cheap and quality gives it MORE dps to secondary targets, removing the penalties of the. 0. If you use Divergent Melee Splash that results basically in double 5-link damage (because Melee Splash does not increase. 1 Summoned Raging Spirits: 50: Phantasmal: Minions can't be Damaged for 0. 99 damage multiplier. for. Using hydrosphere method it's 62% more vs 99% more, with Awakened vs Divergent respectively. 3. Melee Splash Support Melee Splash Support Support, Melee, Attack, Strike, AoE Icon: S Level: (1-20) Cost & Reservation Multiplier: 130% Radius: 14 Requires Level 8 Supports melee strike skills, causing their melee strike to deal splash damage around. 19. When you have fullgeared free sockets, you can use a second movementskill, void sphere (interruptions & virulences) - second. Unrelenting Timeless Maraketh Emblem is a map fragment. for. Awakened Melee Splash Support causes our SRS minions to deal splash damage, which greatly increases our clear speed. Divergent Melee Splash: For increased clearspeed during mapping or against content with alot of density swapping out Multistrike for Melee Splash makes huge difference. Main Skill Mode (5+ links) Normal 100%. Even if you have 0% on melee splash, as long as their are at least 2 enemies in Range of your skeleton (1 main target, 1 aoe target), it increases the damage your skeletons dish out and therefore increase. enemy takes both the damage from the strike. btw cant believe i didnt find divergent heavy strike last league, would have made a heavy strike build. Corrupted Yes. Currently I'm using Divergent Storm Burst, cast on channeling, Blazing salvo BUT with lifetap, that will be no a option after change to CI Hi riojanoO! In the spoiler "Attributes Requirements", "Tipps for beginning, levelling and gearing " and in "manamanager" are the Ttipps. Per 1% Quality: 1 Superior 2 Anomalous 3 Divergent 1% increased Damage 1% increased Projectile Speed Fires 0. With all this range you can reach enemies further than your Flesh and Stone aura, and all those hits splash. Divergent Melee Splash Support, Melee Splash Support . I had a Covenant drop in SSF so then spent ages farming all the parts (United in Dream, Amanamus Gaze, Surrender, poison jewels etc) I have full suppression, near block cap with rumis and bone offering and it just feels abit. I will take them because I want to be as tanky as possible but you should be fine without them as well. - Ashes of the stars upgrade, 15%+ rmr any quality % - Awakened multistrike update, this is big for single target. Attritional Strikes are nice but you can get by with Divergent Melee Splash Support for most mapping situations. As per the title, I was wondering if I am missing something for poison SRS or if I simply had too high expectations.